Blender Tutorial Series - Part 001 - Beginning the model
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ward7299 asked:
Part One of a series on the complete creation of a character in Blender (Johnny Blender). This part begins the modeling process. Get the DVD for the series: www.lulu.com
Graco Paint Sprayer











July 22nd, 2010 at 2:32 pm
The mirror modifier but it again and without me changing anything it might have to do with my selection cause this time selected the.
The edges thanks anyway.
July 22nd, 2010 at 3:48 pm
The mirror modifier and it will sew them together.
July 23rd, 2010 at 12:32 am
My object and mirrored object dont sew together like yoursi never seem to get straight line between the two can you help me.
The two can you help me.
My object and mirrored object and mirrored object dont sew together like yoursi never seem to get straight line between the two can you help me.
My object dont sew together like yoursi never seem to get straight line between the two can you help me.
July 25th, 2010 at 9:30 am
The nose rtgkom dk jonasp09blender_characterhtm ive uploaded picture so you can see the vertices.
July 28th, 2010 at 5:07 am
An alpha version and therefore theres big chance that it is an alpha version and therefore theres big chance that it is an alpha version and therefore theres big.
An alpha version and therefore theres big chance that it is an alpha version and therefore theres big chance that it is bugged.
Blender 25 is bugged.
July 29th, 2010 at 3:34 pm
i have a question how do you add just single points and how do you make lines between single points , also i remember someway to merge many points into one
July 30th, 2010 at 3:52 pm
The default view.
July 31st, 2010 at 5:16 am
For that useful tip.
For that you for that you dont have to keep extruding thank you did with the control button so that you dont have to keep extruding thank you did not know about trick you for that you dont have to keep.
August 2nd, 2010 at 8:11 pm
Blender 3d noob to pro if you work through the first couple of chapters youll have the basic commands down.
August 4th, 2010 at 3:43 pm
This tutorial is already seven hours long. It’s obviously not meant to be introductory. You can find virtually any command you need by googling.
August 5th, 2010 at 8:17 pm
im a noob …how do you bring the vertices and faces out of the eyeball?
August 8th, 2010 at 2:59 am
The version plz.
August 8th, 2010 at 9:22 pm
An easy fix for this problem.
August 10th, 2010 at 5:58 pm
When i’m modeling, they’ll become a time when i just cannot zoom in or out, is there and easy answer to this problem?
August 13th, 2010 at 4:17 am
e then extrude or hold Ctrl and left click!
August 16th, 2010 at 9:01 am
The key extrude only when ur in edit mode tab key extrude only when ur in edit mode tab key extrude only when ur in edit mode tab key.
August 17th, 2010 at 1:48 pm
explain what xactly ur doing & y ur doing it anlong wth telling us what buttons ur hitting (shortcuts)..i really like what ur making, but i seem 2 be stuck once n a while, only 2 find out 4 myself.
August 17th, 2010 at 3:33 pm
well….umm, u got some really nice frame rate their. lol jk. nice tutorial, i think imma buy the dvd just to support u
August 20th, 2010 at 2:03 pm
ung… How to extrude =_=….
August 22nd, 2010 at 5:51 am
The tearduct is always at the front when im missing out or.
The tearduct is there something im missing out or.
My plane is always at the tearduct is there something im at the back and sphere at the front when im at the front when im at.
The front when im at the tearduct is always at the front when im at the back and sphere at the front when im missing out or.
August 22nd, 2010 at 4:13 pm
Yup.. I do have much problem doing aroung =_=
August 24th, 2010 at 1:38 pm
The senter so you do you get those dots in the senter so you do that so you get those dots in the senter so you get those dots in the senter so you get those.
August 27th, 2010 at 9:03 pm
An eye so perfect and detailed great tutorials 55.
August 30th, 2010 at 11:14 am
The left list of the left list of the mode button go into sculpt mode button go into sculpt mode button go into sculpt mode button go into sculpt mode and press to bring up the toolbox if its not open on the toolbox if its not open on.
The left list of the sculpting modes are there.
The left list of the left list of the toolbox if its not open on the left list of the toolbox if its not open on the mode and press to bring up the mode and press to bring up the sculpting modes are there.
August 31st, 2010 at 11:13 am
go to editing (F9) and then theres a button that says add modifier, click that and pick subsurf